hey.. for some reason whenever i try to open up my model and view it in ModView (as a .glm) i get an error saying whats this?
Your texture is sized wrong. It needs to be a... "power of two" Meaning, something like 512x512, 1024x1024. It can be mixed, like 512x1024, but the numbers have to be a power of two.
k thanks that worked.. now ive got a problem again. in-game, the player holds the sword too high. to adjust this, do i move the tag or the model itself?
I don't know much about modelling, but I think it's the tag.
nope.. i got it to work. its the model that i needed to move
:p I told you I don't know much about modelling lol.