Modveiw Problem -1 reply

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Follower of Kane

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7th April 2009

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#1 9 years ago

Alright, i recently got a new computer and installed JKA on it. I downloaded Modveiw and Pakscape, but only Pakscape works! Everytime i try to open a GLM file, it says it's encoutered a problem or something, and it didn't even start up! :uhoh:




Archangel35757

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#2 9 years ago

did you extract the assets out of the PK3 files into your base folder? And set up the proper game paths in Modview preferences?




Jonny2199

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#3 9 years ago

What problem? From memory, you need the right folders for Modview to work. Have a 'base' folder, then 'models' inside that, then 'players' inside that. I'm guessing that you're opening a player model here. In the 'players' folder, put your chosen character model's folder from the .pk3 (open .pk3, go to models then players and drag and drop the folder that contains the files for your chosen character). You need to do the same thing with the _humanoid folder found in Assets1.pk3 If it's a new PC, you might be using the glorious Windows Vista. If this is the case, right-click the Modview icon, click Properties, click the 'Compatibility' tab at the top of the little menu that appears, click the box that has "Run this in compatibility mode..." next to it and from the drop-down menu select "XP Service Pack 2" (should be the default option) and also click the box that has "Run this program as an administrator".

Click Apply and/or OK and double click the icon again. There should be a popup asking if the program should be run - click Yes/OK. It should now work. If you get a more specific error, copy out what it says here and someone should know what to do.




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#4 9 years ago

Of course! the _Humanoid isn't in there, thanks for your help guys ;)

EDIT: Nope, it still doesn't work :( I'm trying to edit the Grey Fox model if that makes a difference




Jonny2199

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#5 9 years ago

It does make a difference. "Gray Fox" (gah - American spelling) is a Jedi Outcast model, so it won't work with the Jedi Academy _humanoid folder. The Jedi Outcast skeleton is different to the Jedi Academy one. I can't help you. Sorry.




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#6 9 years ago
Jonny2199;4909029It does make a difference. "Gray Fox" (gah - American spelling) is a Jedi Outcast model, so it won't work with the Jedi Academy _humanoid folder. The Jedi Outcast skeleton is different to the Jedi Academy one. I can't help you. Sorry.

Alright, i'll try a different model (Gray/Grey Fox was in the JKA section though...)




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#7 9 years ago

Nope, still won't work :(