Codeblocks comes with a built in compiler for older versions of Visual Studio
UU_BobaFett;5259512One thing you want to keep in mind when editing the SDK is the filename prefixes used in the files.
Files with the prefix cg_, g_, ui_ and bg_ are safe to edit.
Files without prefix or with a prefix not mentioned above are usually shared by the engine and cannot be changed, or only to a limited degree, without causing compatibility problems. The main prefix that's read-only is the q_ prefix (q_shared.h for example). Don't edit anything in those files.
Hmm that I did not know. Thanks boba I'll keep that in mind.
I do animations. So if you want any help in that department feel free to hit me up.