My first plan for JA,hahaha -1 reply

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Piljo

Dread thinks I'm a special person

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12th June 2004

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#21 16 years ago

which laser? tere is no laser,i'm going to make it when i start on shaders,after modelling and skinning. Here are some shots of shotgun and rocket launcher. Going to start on machinegun now,cya soon




hgwall44

Walsfer

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7th December 2003

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#22 16 years ago

i dont know why but in jka does it just seem like they hold the gun wrong. It allways makes the gun look a short. But nice man looking good. Can we get a release date guess by any chance? OH Meush dont u know how to replace the affects on the shot? I thought u did a mod on it one time.




Lil Killa

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23rd February 2004

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#23 16 years ago

Changing the effects is as easy as changing the .efx files.... how to do that is unknown to me :p I do know that you can edit them with a text editor....

Also.. about the laser... yeah I saw it in one of your earlier shots but in the in-game shot it was gone...




N3G1@

Dead

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13th March 2003

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#24 16 years ago
Lil KillaI do know that you can edit them with a text editor....

You can only edit values with notepad, you can't really "edit" an EFX file if you don't know as you name every single command. That's why EffectsED exists. And Anyways that software takes 10 minutes to learn...




Piljo

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12th June 2004

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#25 16 years ago

Laser is gone ingame coz i was using 3dsmax "effects" for that,as i've said laser will be done with shader,after modelling ans skinning.

HG:I don't know when it'll be released

negia:Can you point me on some tutorials for effectsED?

THX

(still haven't started on machinegun,must study and today is last day i need to study,after that i'm free)




Lil Killa

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23rd February 2004

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#26 16 years ago
N3G1@You can only edit values with notepad, you can't really "edit" an EFX file if you don't know as you name every single command. That's why EffectsED exists. And Anyways that software takes 10 minutes to learn...[/QUOTE] Ah but you contradict yourself. editing the values inside is the same exact thing as editing the .efx file as the value that make up that file as a hole are in fact the .efx file. And yes I do know about effects ed... never touched it though as I get a billion and one error messages whenever I try to open the damn thing. [QUOTE=N3G1@]edited - Lil Killa is right. The best weapon could be the Golan Flechette... Shoots those thingies like a shotgun, but the bad thing is that it's too powerful... re-edited - you weer talking about the Golan flechette, right?

Yes that is the gun I meant.... I am guessing you have never shot a shotgun in real life as the fletchet's primary fire is perfect for point blank shots but it can be a bit strong at a distance (sort of what you said but corrected it a bit)




Piljo

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12th June 2004

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#27 16 years ago

Here is an update,it's not a machinegun,but... OK,just need to skin this thing and it's ready for game,and i should replace it with what?




Lil Killa

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23rd February 2004

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#28 16 years ago

The problem with the granade launcher is that there is no weapon in JA like it... Personaly I don't think you should do it unless you want to turn this into a mod....




Piljo

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12th June 2004

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#29 16 years ago

I don't know,maybe that magnetic pulse something could do the thing,just need to change explosion effect and if someone show me tutorial that could be done,and i think that negia has a solution for this ;)




Dark Maul

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14th November 2002

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#30 16 years ago

A tutorial is included with effectsEd, Get it at jk3files in the SDK.