Hi! everyone. I can't seem to get it to rain in my map. I tried making a brush that encompassed the area I want it to rain and then put an Fx_rain and still no rain. I must be forgetting something. Any help would be great. Thanks so very much.
You could just follow this tutorial. http://richdiesal.jedioutcastmaps.com/tutorials/en220lsn4.html BTW, how long before I break the four-digit barrier? I just noticed how high my post count was.... But anyways, that site has a lot of other great tutorials. Read them beforeyou post threads like these.
I tried that. I made a brush that encompassed the area I wanted it to rain both height and width and textured it with system/outside then selected it again and made it in to an fx_rain,which is a red box, that is what I did and STILL no rain. So I must be doing something wrong. Can you see if I am doing anything wrong? This map I am making is for Jedi Academy.
Ok first CoolJedi you should search the forums before you post... Here I quote from wade....
Wade ....lets say you have to make this easy - wherever your map is 'outside' place brushes covered in system/outside. Once you've done all that, select all the brushes covered in the outside texture and hit the spacebar to clone them and move them back to cover the original brushes. Now cover these brushes in system/weatherzone, right click and make them into a misc_weather_zone. Finally place an fx_rain entity outside (deselect everything first) and that's it. All Done.
I have also been playing around with it and another way to do it if you have alot more outside then inside you would then make one big brush that covers the entire map (were you want rain) except you do it all in one brush and texture is system/weather and then make it a misc_weather_zone. Then make brushes the same shape as your buildings and texture them system/inside. (NOTE: if you do it this way you can skip the system/outside thing mentioned by Wade)
Weatherzones, weatherzones, weatherzones, where did I put that tutorial.... Ah! Here it is! http://levelforge.teamhuh.com/forgelink/viewtopic.php?t=142