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MAK ILL

The unspoken hero

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9th December 2006

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#1 9 years ago

i recently found a stance mod tht resembles tht of the secret apprentice but it better...(in my oppinion) only thing is its a mp stance and its for a different lightsaber then the sniper hilt is there a way someone could change it........i've never been able too convert stance's or anything like tht... some of you may be fimilar with it....its the back hand stance from the chaos force mod....i presonal love this stance.....if any ones willing to ethier do it or help me do it let me know




Jonny2199

Click >HERE< to find an idiot.

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18th September 2005

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#2 9 years ago

You'd need the whole mod just for this one stance lol If you look in the .SAB file for that particular saber, it should have a line something like... readyanim BOTH_START_SLEEP_6 (from memory, I just remember the "sleep" and "6"...) When using Chaos Force Unlimited with that line in the SAB file, the saber you hold will be held like that. It would not be compatible with the Sniper hilt. The stance is made to compensate for a normal saber, so the Sniper hilt would be pointed down at the floor - a cool stance, in my opinion, but not your desire result.




katanamaru

Fencer, Lifter, & Dancer

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3rd February 2006

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#3 9 years ago

If you want a similar stance to that you can use the backhand saber of your choice and put into its .sab file the line: readyanim BOTH_STAND9 That is similar and in base JA, so you don't need to d/l any particular mods except the saber you want.




tdawg2099

WU TANG CLAN!!!

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20th January 2008

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#4 9 years ago

you just have to add the animation line from the cfg file to your cfg file and change the readyanim in youre. sab file




katanamaru

Fencer, Lifter, & Dancer

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3rd February 2006

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#5 9 years ago

As long as you continue to use the new saber stance within the mod that you extracted it from. The saber will not work correctly if you make it using a stance that is original, say from Chaos Mod, and then try to use it in another mod or base JA. If the animation line is in base JA then you have no worries, unless a mod changes that animation to something else.




tdawg2099

WU TANG CLAN!!!

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20th January 2008

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#6 9 years ago

You just take the humanoid gla or glm (whatevers) and put it in the humanoid folder and take the frame numbers from the line in the animation.cfg and replace an unused line in your animation.cfg. This is the same backhand stance i use and i have apply it to a bunch of sabers but with different kata moves