Mmkay, so good old Haruk referred me to you guys...first off, let's look at this crappy texture job (Done with a tutorial, so it's even worse...) Alright so yeah...used the texture, did cloning and random brushing, did some grayscaling/copy/pasting for the collar. It sucks...I've tried Pixel2Life, not much success. Haruk mentioned Inyri as one of a couple potential helpers (I like the Carth model/skin :P) so I thought I should drop in and get help...TEXTURE and SKINNING help...grrrr...I've tried things, but...I just can't texture clothes, etc...arg arg arggg.
The biggest thing you should try to do, is to add shading. With shading it has texture but no half-way realistic lighting.
If your using photoshop I found a whack of [color=Magenta][color=Magenta]tutorials links[/color].[/color] These are all for fur/hair clothing.Some dead ,some good. It kind of looks like you got half way through the bump map tutorial with that one. You could filter that through a leather texture or something and it wouldnt look to bad. What kind of a look are you going for with that jacket?
Meh, I just kind of found a tutorial for silky texture, thought I'd try it out...it was a small experiment. Also, thanks for the tutorials.
Well thats a good base to start with. I dont know how advanced your photoshop skills are but I can imagine you already have realized that your abilites to create a good skin rely pretty much on your skill with photoshop. I would go here and learn some of the fundamentals of skinning specifically. [color=red]http://www.planetquake.com/skindom/tutorials/[/color] Will try to post more but let us know were you are at ,as far as photoshop, or whatever image software your using . how far along you are,how much experience..etc. Perhaps I can post more specific tutorials on what you need.
I use Photoshop 6, and an example of some level of photoshop skill is my sig...which I used a tutorial for :P
I would practice working with grey scale a bit. Like pencil to paper,you want to develpope your freehand skills. Start fresh with your skin and use that last tutorial I sent you. [color=red]This tutorial[/color] from that site will give you an idea of what I mean. Start a new skin and try to create a base for the torso at first and when you feel confident move on to the other surfaces. I always start with a semi nude base and work from there. You dont have to do it that way,its just what I prefer. That tutorial presumes you have a UV map or template. I would actualy recomend you start with the Jedi_hm model for JK3. If you have the [color=red]skin and modeling tools[/color] it will make things much easier. This way you have the provided templates and use them as your selection base.Kind of like stencils. Hope that helps you a bit more. PS. Check the stickys . There are some good tutorials provided by the staff there as well.