NPC spawn points?! -1 reply

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-=AFL=-Falcon

I don't spend enough time here

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11th July 2004

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#1 14 years ago

I have been looking for Lugors mod for around a week now and just found it today, and now im trying to figure out how to set point for NPC's and vehicles and things to spawn at over and over. Is there a file I have to edit or create that says something like spawn this at these coordinates over and over, or something? Im willing to send you this mod if you want it seeing as how it was so hard for me to get it im guessing its sorta rare or something. Thanks in advance for any help, its very much appriciated.




TK 409er

Elementary, Mr. Watson.

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29th November 2003

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#2 14 years ago

NPC's?

do you mean player spawn points?




-=AFL=-Falcon

I don't spend enough time here

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11th July 2004

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#3 14 years ago

Well, this all started by 2 of my fellow clan members, telling me about some lugor mod and that i could run it on my server, they told me what it did(well on the servers they played on that had it atleast) And that it basically turned JKA into a RPG, well I finally got the mod and didnt see any type of RPG gametype, so I figured the other servers (ex.: 212.42.16.52:29171) had somehow told it to spawn vehicles at these points, so anytime u take a vehicles, about 10 seconds later another will spawn in the exact spot. They also some how put trees on 1 spot of the map to make a forest, I would like to do the same, im guessing now that its something I have to do by editing the map. If so then could anyone tell me how? I've searched and found something's im gonna try but if they don't work I wanna see what anyone else can tell me. BTW I would also like to be able to do the same things with like tuskan raiders and such, after we kill them have them respawn after about a minute or so. Thx again!




lugor

I'm too cool to Post

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31st July 2004

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#4 14 years ago
-=AFL=-FalconWell, this all started by 2 of my fellow clan members, telling me about some lugor mod and that i could run it on my server, they told me what it did(well on the servers they played on that had it atleast) And that it basically turned JKA into a RPG, well I finally got the mod and didnt see any type of RPG gametype, so I figured the other servers (ex.: 212.42.16.52:29171) had somehow told it to spawn vehicles at these points, so anytime u take a vehicles, about 10 seconds later another will spawn in the exact spot. They also some how put trees on 1 spot of the map to make a forest, I would like to do the same, im guessing now that its something I have to do by editing the map. If so then could anyone tell me how? I've searched and found something's im gonna try but if they don't work I wanna see what anyone else can tell me. BTW I would also like to be able to do the same things with like tuskan raiders and such, after we kill them have them respawn after about a minute or so. Thx again!

This is still done in a pretty weird way (It'll probably work differently in the future). By naming the npc "spawner" followed by a number you will create a spawner that spawns that many npcs. Example: \npc spawn jawa spawner3. I will make a separate command for this some day.




Kite_a_dot_hacker

I'm too cool to Post

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29th July 2004

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#5 14 years ago

cpould yousend me that lugor mod plz i could use it on my .hack servers my email is [email]reven8k2@yahoo.com[/email]




lugor

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31st July 2004

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#6 14 years ago

You can download it at: http://lugor.mine.nu/ja It's in the forums. You will also find all the documentation about the mod there.