Peter Griffen hasnt been made? -1 reply

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I didn't make it!

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#1 9 years ago

Hello all you modlers/skinners im curious as to why lord griffen hasnt been made, IF someone in the commuinity could find the time to make him allot of us would be happy ... please please please! lol :bows: http://i91.photobucket.com/albums/k305/Bedouin1981/FamilyGuyPeterGriffenDancing-1.gif http://shoichetlab.compbio.ucsf.edu/photos/lab_members/kerim.jpg http://i3.iofferphoto.com/img/item/449/671/46/patchpeter.jpg




CrashmanX

lol, I have my own Status

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5th March 2007

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#2 9 years ago

Really there isnt anyone who takes Model requests anymore, you'll have to make this your self most likely (also peter would have to be cel-shaded, and cel shade stuff really doesnt fit too well)




DrAshgod

You know me as TheExile

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7th April 2008

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#3 9 years ago

Meh... You could just reskin the phat human imperial model into this guy and apply the cel shading...




Inyri Forge VIP Member

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#4 9 years ago
DrAshgod;4741017Meh... You could just reskin the phat human imperial model into this guy and apply the cel shading...

Not really.




Guest

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#5 9 years ago

I can imagine weighting him would be a damn pain.




Mad Cat MkII

Sazamaphrase

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7th November 2005

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#6 9 years ago

and that is why he hasn't been made. he would clip horribly, the skeleton just isn't made for people like him.




Guest

I didn't make it!

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#7 9 years ago

Well there was just a "Futurama pack" released a few days ago "cell shading" there's been a bender "cell shading" and cannot forget the hilarious duffman skin "cell shading" so i dont believe thats the issue. Maybe as far as the skeleton one fine modeler such as inri could attempt it? doesnt have to be exact... I think the best part of a peter griffen skin would deffinitly be the sounds any ways lol :bows::bows:




Inyri Forge VIP Member

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15th March 2005

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#8 9 years ago
mitch rapp;4741581Maybe as far as the skeleton one fine modeler such as inri could attempt it?

Who's that? I don't know any inri.




Mikouen VIP Member

What?

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4th September 2005

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#9 9 years ago

You don't know how much work would have to go into creating a skeleton and 22,000+ frames of animation for it, do you?


I don't know how, and I don't know why, but this is totally Sheep's fault.



minilogoguy18

kitty dances for rep!

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4th September 2004

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#10 9 years ago

it could use the normal skeleton, youd just not have to be a total retard when it came to character rigging. oh and btw, a large chunk of the animation sequences are for cutscenes, i think taking that number in half would be more accurate and you dont key every frame. ;)