Project Goldeneye -1 reply

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The One and Only VIP Member

I R Scary Eyeball

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16th October 2006

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#71 8 years ago

I seem to remember reading something about the weapon models from the Omaha Beach mod being ported from Day of Defeat (May have been another game) which would certainly explain why it's not on JK3Files.




Omegasigma

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16th March 2006

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#72 8 years ago

i thought it might have something to do with the .dll files in the mod, since .dll files arnt allowed either, I dont know if that changed or not, since there is 3 in the original mod, either way there in a seperate file for the time being, if they were indeed ported, I'll remove them




The One and Only VIP Member

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#73 8 years ago

Of course dll files are allowed, otherwise you wouldn't be able to upload any code mods to the site.




Omegasigma

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#74 8 years ago

lol i must be thinking of a different site, lol, anyways if they are indeed ported I wont use em, that simple, im only using them myself as placeholder weapons, im no modeller so i havent the foggest idea on where to start for making guns, lol and thanks for clearing that up TOAO if anyone can find out if those weapons were made or ported please let me know, its kind of stuck in limbo for the time being map news: Temple and facility have redone lighting, Team FFA support added to both maps, some other minor fixes, resumed work on the Caverns map




Omegasigma

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#75 8 years ago

sorry for reviving this topic, but Jkfiles is having, issues. Well aside from JKfiles image server being down, which has put a damper on all current releases. I have uploaded my newest revisions of the Facility and Temple, both are v1.1 now with redone lighting, its much better then it was, the caverns are still being ironed out, fixing minor issues, Team support is in all maps now, and now the guns have been released, now if there is any issues with the guns I will remove them from my ge_assets.pk3 and you'll get the goldeneye sounds sorry folks, but i will comply with filefront's staff on the rules. now for your enjoyment, some new screenshots shot0002-2.jpg shot0001-2.jpg shot0000-2.jpg shot0003-2.jpg