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_Kaito_

Can't Think Of Anything.

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12th July 2006

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#1 12 years ago

Im skinning a model with a cape... It appears fine in mod view but when i get ti in game the cape is transparent from one side (the back). Im sure its not a shader problem cause i altered thew shader to match the new skins name and changed textures. Dose anyone know how to fix this?




Jose Carlos

Why? Cause normal is boring.

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29th March 2006

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#2 12 years ago

It's a shader problem. You have to add the "cull twosided" line the shader.




_Kaito_

Can't Think Of Anything.

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12th July 2006

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115 Posts

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#3 12 years ago

Just cull twosided? Thanks much for the help.