Im skinning a model with a cape... It appears fine in mod view but when i get ti in game the cape is transparent from one side (the back). Im sure its not a shader problem cause i altered thew shader to match the new skins name and changed textures. Dose anyone know how to fix this?
It's a shader problem. You have to add the "cull twosided" line the shader.
Just cull twosided? Thanks much for the help.