Awkward? You bet!
28th August 2006
Qestion being, when I uv map a character model, do the uvs for the arms legs torso etc have to be in seperate files, or can they be in one file and have the skin file ref that one image for the skin? As well, character skins can take 2048 textures, correct? Or wrong? And finally, can JKA take texture maps made in ZAppLink? Thanks for reading, come again! (And answers would be nice too......)