Questions about map modding -1 reply

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#1 8 years ago

Hello there =D

After search everywhere (on those forums and on Google) I didn't find any answer, so I hope you can help me.

I'm going to create my own Jedi Academy server, and I would like to know how to modding (and by modding, I don't mean Modeling a map or something like that, I mean modify an existing map to add on it some things like -for exemple- the name of my clan with fire and teleportation etc... And people doesn't have to download anything when they come to the server). So if you have some links, tutorials, explanations about this, it would be really appreciate. And I also would like to know how it works exactly, will I use scripts (like with notpad) or is there a program that could help me for that (like a plugin which allow me to add some modifications in game that I can save) or both ? Or neither ^^ ?

Thank you very much for your help :rofl:




Raz0r

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27th September 2006

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#2 8 years ago

You could search these forums for something called 'Entity Hacking'

It involves modifying the entities (read: world objects) in the BSP (map file).




~*Seto*~

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20th October 2007

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#3 8 years ago

Map Modding - JAWiki

Bam.

PM me any questions you have... I'll answer them, I just can't promise how long it'll take.




Sato

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17th December 2008

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#4 8 years ago

No I think he means like an already existing mod.

*NOT ADVERTISE MENT*

Home | RoboPhredDev

Lugormod. It is THE best for placeing ents on the map.




Raz0r

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#5 8 years ago

I don't know about it being the best - basejka's BSP-based entity system is pretty solid. That, and I didn't hear them mention Lugormod :p

However, if you modify the BSP it'll be compatible with whatever mod you're using (Base, JA+, Lugormod, MB2, etc)