Recreating the Death Star -1 reply

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Uber Yoshi

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6th November 2008

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#1 10 years ago

Im currently redoing the death star map and it's gone well so far until i hit a problem involving the force field in the hanger... all im getting there is a view of the void behind it? How can i fix this?




NAB622

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8th October 2005

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#2 10 years ago

Simple solution.

The problem is with VIS and portaling. I assume you're fairly new to mapping - most newer mappers don't understand what VIS is until they hit a glitch or a limitation.

To fix it: Select all force field brushes in your map, and hit Ctrl + M. This will make them detail - they won't block the visibility to the rest of the map any more.

Rule of thumb: Anything that's not a skybox, wall, floor or ceiling should be made detail. Make SURE glass and force fields are detail.




Uber Yoshi

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#3 10 years ago

[COLOR=Black]this is what it looks like after. [/COLOR] shot0003te4.th.jpg




NAB622

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#4 10 years ago

Two things.

If it's a custom/modified texture, check the link in my signature for info on that.

If that fails, check the console for an error message.




Uber Yoshi

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#5 10 years ago

no error message and its not a custom texture either. theres only a skybox behind it and i want it so no-one can go through it




NAB622

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#6 10 years ago

What texture is it?

If you don't want people going through it, you could also use clip or physics_clip to block it off.




Uber Yoshi

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#7 10 years ago

it's fixed now so problem solved.




Uber Yoshi

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#8 10 years ago

now i have encountered another problem...the skybox behind the force field isnt showing and i have tried everything i could think of but still no result...




NAB622

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#9 10 years ago

There are several reasons I can think of, all of them VIS related. Make sure:

ov_nab622;4766776Anything that's not a skybox, wall, floor or ceiling should be made detail. Make SURE glass and force fields are detail.[/I]