replacing alora_dual's model -1 reply

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I spend too much time here

50 XP

20th September 2005

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24 Posts

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#1 13 years ago

hi, im making a total conversion mod for JKA and have replaced everything i want, except "alora_dual"'s model. I know how to replace models and npcs for single player characters and they all work right, but when i replace alora_dual's model and npc, she spawns as 3 connected colored lines(looks like a red and green half-cube) and it dosen't move at all, but has the correct sounds i chose for her new npc. I have tried using other models to see if there was a problem with that new model, but they all mess up too. Can alora_dual's model just not be changed? any help would be great.:bows: has anyone else had this problem?:confused:

Mikouen VIP Member


145,654 XP

4th September 2005

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11,732 Posts

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#2 13 years ago

No model replacement necessary, just change the model path in the NPC files.

I don't know how, and I don't know why, but this is totally Sheep's fault.