I'm not sure if anyone is working on a model of the Sith Warriors from the TOR 'Deceived' trailer. The ones with the masks and the cloaks and such. Just wondering if anyone was/could attempt that. I have a feeling the community would love whomever for it.
The main request is a lightsaber model. I designed one and would like it implemented into JKA. I myself am completely and utterly hopeless when building things for a non-RTS game. I think it's a fairly simple, elegant design... I'll post a picture of it below. I would like it to be, of course, somewhat shiny since it IS a lightsaber. If the width-to-length is off, see fit to fix it. It is indeed meant to be longer than a normal lightsaber in both hilt length AND blade length. Not TONS longer, but longer than normal. Sort of like how Malak's lightsaber was longer than the default in KoToR. And the handgrip bit is supposed to be a leather wrap type of thing. It's meant as a sort of 'War Saber'. Thanks in advance to all who help! =D
the lightsaber is simple I could model that but i need to know 1 thing : were does the blde spawn ? left or right ? and is it backhand or normal wielded ?
The blade emitter is that bullet-shaped bit on the right. It can be wielded either way. If you made two versions(one backhand, one normal) that would be absolutely epic win. :D And yes the hilt is indeed longer than a normal lightsaber's, as is the blade itself. But not double length or anything. Just a bit longer. :D
Kohtarou;4944193The blade emitter is that bullet-shaped bit on the right. It can be wielded either way. If you made two versions(one backhand, one normal) that would be absolutely epic win. :D And yes the hilt is indeed longer than a normal lightsaber's, as is the blade itself. But not double length or anything. Just a bit longer. :D
k i guees that part with the many rills is the palce were it's wielded , right ?
about the blade.... 1,5 meter ? (if you dont know 2m is as high as a door)
Actually all those shiny decorative lines are such are there on purpose. They are just to make it look sleek and shiny. The part on the VERY right is the blade emitter. The part on the left which resembles Obi Wan's lightsaber pommel is a bludgeony bit.
The basic lightsaber length is about a meter, so 1.5 meters sounds good. :D
One and only...
24th April 2007
I totally want a player model of the Sith and Jedi from this cinematic. Also, there's a Jedi saber hilt (it drops after he's stabbed) which Ashura could do.
Pictures of Lord Angral (the badass dude): http://img13.imageshack.us/img13/9049/angral.png http://www.3dm3.com/video/images/StarWars-The-Old-Republic_04.jpg http://www.3dm3.com/video/images/StarWars-The-Old-Republic_03.jpg http://fc09.deviantart.com/fs48/i/2009/153/a/e/Sith_Power_by_Starmaster40.jpg http://fc06.deviantart.com/fs44/i/2009/153/6/a/Old_Republic_Jedi_vs_Sith_by_Starmaster40.jpg
Pictures of the Sith warriors (clearly Revan-inspired masks): http://farm4.static.flickr.com/3648/3590764914_c531c99751.jpg http://fc01.deviantart.com/fs46/f/2009/180/2/a/TOR__Sith_by_Daennika.jpg Old Republic Sith II by ~Starmaster40 on deviantART
Picture of typical Old Republic Jedi (before the Sacking of Coruscant): http://www.breakitdownblog.com/wp-content/uploads/2008/10/star-wars-the-old-republic-screenshot-concept-art-jedi.jpg
Don't tread on me.
9th July 2009
Wait, 1.5 meters? That handle is gonna' be larger than Gorc's LIGHT CLUB from Dark Forces II: Jedi Knight.
You totally sure about that?
1.5 meter BLADE, not hilt. The hilt is only an inch or two longer than normal.
File Finder Xtreme
23rd May 2003
Thanks for the pics of some of the characters, Kohtarou. I especially like the Sith Lord, Darth Angral. Nice to have a name to go with the character now. Looks like that game is going to have some neat characters in it.
sorry that it took me so long to post a rende rI was working at my Starkiller animations and forgot about the lihgtsaber :lookaround:
anyway here's a render :
and I wanted to give you the chance to texture it yourself so here's the texture map :
the color of the model parts at the render tells you which color which wire at the texture map is for
and to GlitchMasterSmith that saber hilt looks pretty cool I might give it a try :nodding: