respawn? -1 reply

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Omegasigma

Mapper and concept artist

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16th March 2006

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#1 7 years ago

Im wondeirng if its possible to have MP respawn broken windows, and destructable items, like boxes etc, if theres something i could just type in the entity window for this or what




M.Eales

227272-Epic Userid

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26th April 2010

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#2 7 years ago

I tried to respawn stuff from radiant a while back, no luck there. I think you might need to do some scripting :) (I'll give the scripting thing a try, and let you know if I find anything) :)

EDIT: Can't see a respawn/create/duplicate command in BehaveEd, maybe DarthStevenus knows :). Or there is a Key for it :)




Omegasigma

Mapper and concept artist

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16th March 2006

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#3 7 years ago

just wondering, since ive been working on the GoldenEye maps lately, it would be nice to have some things respawn, tho i really hope its nothing that has to be coded, that might be a pain in the behind




DarthStevenus

GF is my bext friend *hugs GF*

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18th December 2009

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#4 7 years ago
Spoiler: Show
i-dunno-lol.jpg?1244616130

It's a cool idea though. Not sure at all how you would go about doing it, but it's a cool idea. Maybe some code mod could make it work? Razor? TheOneAndOnly?




The One and Only

I R Scary Eyeball

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29th January 2004

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#5 7 years ago

I'm not aware of any way to do that in the base game. In singleplayer you can do it through scripting I think, but it doesn't work for multiplayer. I haven't messed around with map entities all that much, but getting something to reset itself shouldn't be too difficult to code and I would assume it could be done purely server-side.




jk3editor

Retard Hungarian Modder

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21st August 2008

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#6 7 years ago

I was thinking, but I can't figure out how to copy an entity or sth like that...




Mr. Wonko

Addicted to GF

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24th September 2006

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#7 6 years ago

A func_usable with a health key will be removed when "killed", firing its target. To "respawn" is, use it. (targetname) You'll probably want to use an fx_runner to add a destruction effect.




jk3editor

Retard Hungarian Modder

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21st August 2008

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#8 6 years ago

You just can't edit that very much, like being thin to break like a grass, or to break by heavy impact only, etc :/




Omegasigma

Mapper and concept artist

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#9 6 years ago

its nothing much, its just a minor detail i was trying to recreate, but seems more difficult then its worth, lol