Rotating around rotating -1 reply

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Pb2Au

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4th October 2004

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#1 14 years ago

What do I do if I want to make an object orbit a moving object? Like a fan whose hub is moving horizontally on a track? Or a moon orbiting a planet orbiting a sun?




Lil Killa

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23rd February 2004

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#2 14 years ago

this might be possible with scripting....




Pb2Au

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#3 14 years ago

What if I made two brushes, exactly the same size and position, both orbiting at the same speed and course, and textured one like the object and one with the system>origin texture. Couldn't I then make another brush for the rotating around the rotating and link that to the brush textured origin. Can someone explain how to link those two, or if you have any other ideas?




lilbastard101

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#4 14 years ago

Give it a try..




Lil Killa

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#5 14 years ago
PB2AUWhat if I made two brushes, exactly the same size and position, both orbiting at the same speed and course, and textured one like the object and one with the system>origin texture. Couldn't I then make another brush for the rotating around the rotating and link that to the brush textured origin. Can someone explain how to link those two, or if you have any other ideas?

that won't work




Pb2Au

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#6 14 years ago

Crap...




lassev

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#7 14 years ago

Well, an entity only rotates around its origin, and an entity only can have one origin. You can make a rotating entity and move it (move the origin), but to achieve a smooth, circular movement (like a planet orbiting a sun) is hard. Maybe with a roff...