saber is invisible -1 reply

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Marshal Banana

My name only has one L

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5th September 2006

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#1 11 years ago

While trying my most recent creation in the game, I found that it works fine in multiplayer, but is invisible and non-physical in single player. I can hear the sounds, but I can't see it, and it doesn't make contact with anything.




Marshal Banana

My name only has one L

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5th September 2006

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#2 11 years ago

No one has a solution? Surely someone must know what's happening? Anyway, here's the SAB. file:

gig { name "Gigonkotsui" saberType SABER_SINGLE saberModel "base\models\weapons2\gigon\gigon.glm" soundOn sound\weapons\gigon\draw1.mp3 soundOff sound\weapons\sword\null soundLoop none saberLength 40 noWallMarks 1 throwable 0 maxChain -1 notInMP 0 noDlight 1 noBlade 1 trailStyle 1 noIdleEffect 1 onInWater 1

swingSound1 sound\weapons\gigon\swing1.mp3 swingSound2 sound\weapons\gigon\swing2.mp3 swingSound3 sound\weapons\gigon\swing3.mp3 spinSound sound\weapons\gigon\swing4.mp3

fallSound1 sound\weapons\sword\fall1.mp3 fallSound2 sound\weapons\sword\fall2.mp3 fallSound3 sound\weapons\sword\fall3.mp3

hitSound1 sound\weapons\sword\stab1.mp3 hitSound2 sound\weapons\sword\stab2.mp3 hitSound3 sound\weapons\sword\stab3.mp3

blockSound1 sound\weapons\swordfall6.mp3 blockSound2 sound\weapons\swordfall5.mp3 blockSound3 sound\weapons\swordfall6.mp3

bounceSound1 sound\weapons\sword\fall6.mp3 bounceSound2 sound\weapons\sword\fall5.mp3 bounceSound3 sound\weapons\sword\fall6.mp3

}




Guest

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#3 11 years ago

the reason is because you dont have a sabercolor line. You need 1 for single player swords just add "sabercolor random"




Marshal Banana

My name only has one L

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5th September 2006

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#4 11 years ago

To no avail. That doesn't seem to be the problem.




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#5 11 years ago

well, I thought it might but i guess not. I dont know what to tell ya then, sorry marshal