Saber Knockback -1 reply

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#1 9 years ago

I'm working on a saber, and i was wondering if there is a way to make a saber do knockb ack just like the sith sword . THe only way i know of is to set it so that the saber type is SABER_SITH_SWORD. Plz help me with this.




loda

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#2 9 years ago
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#3 9 years ago

THank you, i've tried that before and that didn't work, but i just saw on there that it only works in v 1.01, which i didn't have when i tried that. lol




AshuraDX

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#4 9 years ago

splashKnockback works too :D




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#5 9 years ago

with splashKnockback, can you set how far it knocks back?




Forceboat

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23rd May 2003

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#6 9 years ago

Well, I'm going to quote from that config that TS put up, here's what it says:

splashKnockback 0 - amount of splashKnockback, 100% at a distance of 0, 0% at a distance = splashRadius

That may answer that for you, I'm not sure. I hope it might.




sinchiss

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#7 9 years ago

Splashknockback.. I don't remember seeing that in the .sab file containing all the codes. Is that used to knock back players/NPCs/objects by hitting a surface nearby? Cause I remember this hammer-like thing, where you could simply strike at the ground and everyone close enough would be knocked miles away.




Forceboat

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#8 9 years ago
AshuraDX

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#9 9 years ago
sinchiss;4958197Splashknockback.. I don't remember seeing that in the .sab file containing all the codes. Is that used to knock back players/NPCs/objects by hitting a surface nearby? Cause I remember this hammer-like thing, where you could simply strike at the ground and everyone close enough would be knocked miles away.

yeah thats exactly what splash knockback does there's also splashDamage inorder to get the splash-codes to work you haveto set a splashRadius ;)




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#10 9 years ago

oh, ok, but i don't want the weapon to knock back as much as with knockbackscale, so should i just set knockbackscale to like .5 or something?




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