Saber Moding -1 reply

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Guest

I didn't make it!

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#1 12 years ago

Hey, Im making a small saber mod where I want the sabers as realistic as possible. Somewhat more similar to the MovieBattles sabers. So, what files do I need to modify to make the saber swayings as accurate as possible? Im not really sure how to explain what part of the saber, but when you slash something with your saber, these trails appear after the saber core. Can anyone please help? Thanks




Bluestormtrooper

>You

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13th March 2005

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#2 12 years ago

In the folder with the other sabers is "saberblur" or something and it shows what you mean.




Guest

I didn't make it!

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#3 12 years ago

Yeah? What picture excactly do you mean? what folder? Iv looked in them all I think, but I cant find it. You sure its not in one of those .efx files coz those are the only files left containing the word saber that I havent checked.




Guest

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#4 12 years ago

Anyone? Please I really need help with this...




Renek

Ummm... yeah.

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25th September 2005

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#5 12 years ago

Assets1.pk3/gfx/sabers




.The Deviant

Second Tier Wise-ass

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6th March 2005

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#6 12 years ago

The Moviebattles sabers are actually hard-coded. At least the blurs. You might as well just play moviebattles if you want that sort of effect. So, unless you can code, you're stuck with simply fiddling around with the .jpg's of a particular saber blade.