Seeing the player in Cinematic Mode and more -1 reply

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Lord Kaisen

I don't spend enough time here

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16th July 2006

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#1 12 years ago

Heey guys, I've already searched the itnernet for the answers of these questions, but I couldn't find them: 1. Why does the Player model dissappears when I enter Camera mode? 2. How to target a Stormtrooper with the 'AFFECT' event in Behaved? I want him to have for example a concussion rifle, and I do know how to set the 'SET' events, but I can't target the Stormtrooper. :(




Bluestormtrooper

>You

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14th March 2005

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#2 12 years ago

To have the stormie have a conc rifle, you can just edit the .npc file.




Anson992

Master Jedi

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15th October 2005

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#3 12 years ago

What is camera mode? Uhh, never heard of it.




Bluestormtrooper

>You

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14th March 2005

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#4 12 years ago

I think hes refering to when a cutscene starts.




Lord Kaisen

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16th July 2006

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#5 12 years ago

Yes, I mean when the game get those to black bars at the top and buttom of the screen and thus a cutscene starts. But does somebody know how to fix my problem? Or do I just have to make a NPC Jaden?




Kessno

The Internet ends at GF

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21st April 2005

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#6 12 years ago

It's normal for the player model to dissappear when you enter Cinematic mode. Insert an NPC_Player which copies the players look onto an NPC. You could do the script two ways, in Radiant give the Stormtrooper this: Key: npc_targetname Value: stormie Then open BehavEd and use the Affect command, and enter stormie in it. This will effect that particular stormtrooper. Another way is you could skip the affect command and simply put spawnscript as his key and value as your scriptname in Radiant. That will open the script and apply it to him only as well.




Lord Kaisen

I don't spend enough time here

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16th July 2006

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#7 12 years ago

Look, that's how an answer has to be. :) Thanks, everything is clear now. But this is not the last thing you hear from me. ^^;