I am currently making a set of Serenity (2005) themed maps. Project Status: Serenity Map Pack I - Last Stand (FFA) - 30% - Dead Planet (Duel) - 0% Serenity Map Pack II - Desert Heist (CTF) - 100% - Bar Fight (Duel) - 0% As you can see, I am a fair way into the project; I have decided, therefore, that now is a good time to get some feedback. Below are a selection of images showing Serenity (individually), and the completed Desert Heist map. (The full gallery can be viewed by clicking on my signature.)
Serenity: Cockpit Interior 1 Serenity: Cockpit Interior 2
Serenity: Back Stairs
Serenity: Cargo Bay
Serenity: Side View 1
Serenity: Side View 2
Serenity: Front View
Serenity: Top View
Desert Heist: Serenity Exterior
Desert Heist: City Overview
Desert Heist: Trading Station
Desert Heist: Trading Station Safe
Desert Heist: The Mule
Desert Heist: Tunnel Entrance
Desert Heist: Tunnel
Desert Heist: Sniper Tower
Any feedback/ideas would be great.
In picture 6, walking could get annoying in all those stairs, but otherwise it's looking great!
Brilliant, just brilliant. Can't wait for it to be finished.
Awesome, just awesome
Johnpp;3812879In picture 6, walking could get annoying in all those stairs, but otherwise it's looking great!
Very true. Infact, when I botrouted the map, the bots got so confused that I actually had to relocate many of the upper level spawn points to keep them on the floor. As a human player, however, it's easier than it looks. If you have a basic mastery of the controls, it'll pose you no problems. I did, however, consider scrapping the bannisters/stairs all together; but I wanted to keep the ship as accurate to the original as possible.
I love that movie Great work. I cant wait for it 2 be finished. Keep it up
Its good, but it needs way more lighting
DracoLich;3813139Its good, but it needs way more lighting
The map or the ship?
Cool, i loved the movie, so i am defintley gonna like these maps. It's also a twist from all the other maps, at least imo. If you need a beta tester, pm me and ill help =)
Second map needs lighting. I mean, look at sky, its very bright, while map is like its early night (first too) . And tunnel too, there are lights on side that are lightening nothing.