Serenity (2005) Map Pack I & II -1 reply

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#1 12 years ago

I am currently making a set of Serenity (2005) themed maps. Project Status: Serenity Map Pack I - Last Stand (FFA) - 30% - Dead Planet (Duel) - 0% Serenity Map Pack II - Desert Heist (CTF) - 100% - Bar Fight (Duel) - 0% As you can see, I am a fair way into the project; I have decided, therefore, that now is a good time to get some feedback. Below are a selection of images showing Serenity (individually), and the completed Desert Heist map. (The full gallery can be viewed by clicking on my signature.)

Serenity Spaceship

Serenity: Cockpit Interior 1 filefront_cockpit_inside1.jpg Serenity: Cockpit Interior 2 filefront_cockpit_inside2.jpg

Serenity: Kitchen filefront_kitchen_inside1.jpg

Serenity: Back Stairs filefront_backstairs_inside1.jpg

Serenity: Lounge filefront_lounge_inside1.jpg

Serenity: Cargo Bay filefront_cargobay_inside1.jpg

Serenity: Side View 1 filefront_sideview_outside1.jpg

Serenity: Side View 2 filefront_sideview_outside3.jpg

Serenity: Front View filefront_frontlegs_outside1.jpg

Serenity: Top View filefront_topview_outside1.jpg

Desert Heist

Desert Heist: Serenity Exterior filefront_serenity_outside1.jpg

Desert Heist: City Overview filefront_city_overview1.jpg

Desert Heist: Trading Station filefront_trading_station1.jpg

Desert Heist: Trading Station Safe filefront_trading_station3.jpg

Desert Heist: The Mule filefront_the_mule1.jpg

Desert Heist: Tunnel Entrance filefront_tunnel_entrance3.jpg

Desert Heist: Tunnel filefront_tunnel1.jpg

Desert Heist: Sniper Tower filefront_sniper_tower1.jpg

Any feedback/ideas would be great.

- Spineless




Guest

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#2 12 years ago

In picture 6, walking could get annoying in all those stairs, but otherwise it's looking great!




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#3 12 years ago

Brilliant, just brilliant. Can't wait for it to be finished.




Vince

dun wury, i has 2 FL0PY DISkZ!

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20th November 2005

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#4 12 years ago

Awesome, just awesome




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#5 12 years ago
Johnpp;3812879In picture 6, walking could get annoying in all those stairs, but otherwise it's looking great!

Very true. Infact, when I botrouted the map, the bots got so confused that I actually had to relocate many of the upper level spawn points to keep them on the floor. As a human player, however, it's easier than it looks. If you have a basic mastery of the controls, it'll pose you no problems. I did, however, consider scrapping the bannisters/stairs all together; but I wanted to keep the ship as accurate to the original as possible.




Kaito

Addicted to GF

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16th January 2007

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#6 12 years ago

I love that movie Great work. I cant wait for it 2 be finished. Keep it up




DracoLich

~Senatu

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11th January 2006

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#7 12 years ago

Its good, but it needs way more lighting




Guest

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#8 12 years ago
DracoLich;3813139Its good, but it needs way more lighting

The map or the ship?




Gaxy

Took account of bro

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15th May 2004

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#9 12 years ago

Cool, i loved the movie, so i am defintley gonna like these maps. It's also a twist from all the other maps, at least imo. If you need a beta tester, pm me and ill help =)




DracoLich

~Senatu

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11th January 2006

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#10 12 years ago

Second map needs lighting. I mean, look at sky, its very bright, while map is like its early night (first too) . And tunnel too, there are lights on side that are lightening nothing.