Well, I dont know if this should of gone in the Q3 Team Arena Forum but, Quake Released their Q3 engine (and Radiant Source code) on the 12 of this month, and I was wondering, Does anyone know how to set it up? Been trying to figure out for an hour now
WikipediaAt QuakeCon 2005, John Carmack announced that the Quake III source code would be released under the GNU General Public License (version 2), and it was released on August 19, 2005. The code can be downloaded from id's ftp site.[/quote] [quote=Wikipedia]On August 19, 2005, Quake III Arena source code was released along with the Q3Radiant source code
Amazing. I wasn't aware this was 5 years ago.
I believe I tried to compile the Radiant source a while ago. IIRC, it was rather horrid. I might poke it in a while, but I think it's a bit beyond your skill level, to be honest.
As for Q3 itself..eh..haven't tried. Probably a similar story.
LOL! Well, I was hoping to get an Error free radaint, ah well, ill stick with 1.5
If anyone can do the SIMPLE task I hope of fixing the Rotate and Scale tools to not fail when hitting OK instead of Apply, that would be kool!
If you're aware how simple that would be to code, you should have no problems doing it yourself >_>
-.- tis was a joke
I was talking to Pande :d