Shader And Mapping -1 reply

Please wait...

dslight

I don't spend enough time here

50 XP

21st August 2005

0 Uploads

17 Posts

0 Threads

#1 13 years ago

I need help for mapping again.. im very sorry if this may annoy anyone but i really really really have been searching and i couldn't find any tutorial of how to do this. While im making a map. I want to know how to put shaders on textures for my map. In this case, i want to put a shader on a metal texture or wall texture so that it can be shiny so it would look more realistic and nicer. If anyone knows a tutorial or if they could tell me straight up forward. I would also Extremely appreciate it. Thankyou very much everyone ^^

from Dslight, www.dslight@gmail.com




<(:-/*DSX*/-:)>

(Insert witty comment here)

50 XP

1st July 2005

0 Uploads

204 Posts

0 Threads

#2 13 years ago

You obviously didn't look very hard. Look at the tutorials sticky under 'shaders' ;)




lassev

Degenerate scripter

50 XP

21st June 2004

0 Uploads

847 Posts

0 Threads

#3 13 years ago

You might also want to have a look at one of the existing, shiny Raven shaders (or a shader from some custom map, if you want). All you need to do is to copy the entry, rename it, and insert your own texture paths.

No need to make things any harder than necessary.




Szico VII

We want FF7-2/remake!

50 XP

14th September 2003

0 Uploads

1,683 Posts

0 Threads

#4 13 years ago

shiny shaders will always have TCGen Environment somewhere in them, so search for that when looking for a shader to use.