Shader request. -1 reply

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Darth Zion

Hmm...bored

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11th January 2006

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#1 12 years ago

OK i am not so good with shaders so i'm asking for someone to make one for me. All i need are 2 shaders.

1) A reflective shader for a mainsion floor. the texture name is Mainsion_floor

2) A shiny shader for gold ( like in a fancy hotel's stairs) the texture for that one is called Mainsion_stairs_stripe

I am really gratefull to the one that will make them. And offcourse u will get credit's for the shaders when I release the map.




SithDagger

Dark Lord Of The Sith

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7th May 2005

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#2 12 years ago

#1

textures/Mainsion_floor { q3map_nolightmap { map textures/Mainsion_floor rgbGen vertex } { map textures/byss/env_large_floor2 blendFunc GL_SRC_ALPHA GL_ONE rgbGen identity alphaGen const 0.25 tcGen environment } }

#2

textures/Mainsion_stairs_stripe { q3map_nolightmap { map textures/Mainsion_stairs_stripe blendFunc GL_ONE GL_ZERO rgbGen lightingDiffuse } { map gfx/effects/chr_inv blendFunc GL_DST_COLOR GL_SRC_COLOR tcGen environment } }




Slusk

Scripter, Mapper

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7th July 2005

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#3 12 years ago

i'll use that, thanks alot sithdagger




Estrugaz

GF makes me horny

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9th March 2006

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#4 12 years ago

You forget to give the env texture ... the shader won´t work without one.




SithDagger

Dark Lord Of The Sith

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7th May 2005

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#5 12 years ago

Both the env textures are there, and I've tested both of these. The first one is from the shiney templebasic_obsidian texture in the yavin texture folder.

The second is from my FrostMourneV2's blade texture, and the env map works fine.

Unless your saying my sword doesn't shine, which it does. Or your saying Raven messed up on a shiney shader that I've used in maps.