well im good at STEALING shaders to put on my skins but i want to know how to make a shader i mean i looked at the tut but its kinda ugh you know? maybe, maybe not so plz tell me. and i also need to know what kind of plug ins i need to get for 3ds max adn i think i have a ja skeleton.
I didn't make it!
Stealing shaders is a common deal for everyone. Even I do it and I am quite experienced with them. Making shaders from scratch is pretty tough.
A skin shader is very simple, and they do not have parameters that are used for advanced stuff such as sprites or deformvertexes. A skin shader usually only keeps some variable parameters such as glow, shinyness and other small stuff. Get the base shader and it will be easy to add what you need, including specmaps and whatever.
If you ever need any help with adding parameters for shaders, just post it here.
About the plugins for 3ds max you can go to the different tutorials on the sticky page and eventually you will find the exact tools and how to use em