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klinger14

I DO spend enough time here

50 XP

11th November 2008

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#1 10 years ago

Hi, it's me again!

I got another problem with mapping:

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I am trying to make broken house, so it will look like in MGS4. Everything goes fine, I use square cylinders, I make shapes, I use thicken, and in game, there are shadows in some part (mainly left or right end), which make the map ugly and unrealistic....

Anyone knows how to get rid of those shadows?




NAB622

EAT ME!

50 XP

8th October 2005

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6,921 Posts

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#2 10 years ago

Couple things.

First, you need to compile your lightmap with -patchshadows on.

If that doesn't help, you may consider using a bounce lightmap.

Hope that'll help. :)




Guest

I didn't make it!

0 XP

 
#3 10 years ago

You might want to consider lining up your walls aswell, because it seems some are overalapping.

This article may be of some use too.