singleplayer add-on -1 reply

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17th December 2005

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#1 12 years ago

i just began workin on a sp mod (i dont know if i could call it a mod, it adds a bunch of stuff though) and i want to be ableto go to the saber menu after every level, kind of like in ey4, but using the normal saber menu instead. ive tried making some saber menus that will open up after each level and when your finished, it will take you to ingamemissionselect1, 2, or 3, but that didnt work. does anyone have any ideas? any help would be great.




Slusk

Scripter, Mapper

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7th July 2005

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#2 12 years ago

when you put the lvl change entry just set the keys to open a menu and make that menu one that you created, by coping the default saber menu and configure it




17th December 2005

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#3 12 years ago

could you be a little more specific?

also, im adding new sabers and players to select, but i cant get two sabers to show up, and there is one player i cant get to show up. any ideas?




TK 409er

Elementary, Mr. Watson.

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29th November 2003

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#4 12 years ago

could you?

you said it doesn't go to the menu, but what happens?

do you have a lvl change entity? is the entity pointing to the menu you made?

we'll have you sorted out in no time! ;)




17th December 2005

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#5 12 years ago

when i go into the menu i made the game shuts down, it doesnt even make it to the menu. im only using the ui files, is there some other file i would need besides ui files? also, i cant remember what error messages i got




Slusk

Scripter, Mapper

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7th July 2005

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#6 12 years ago
IFailedEnglishwhen i go into the menu i made the game shuts down, it doesnt even make it to the menu. im only using the ui files, is there some other file i would need besides ui files? also, i cant remember what error messages i got

just copy copy normal saber menu, then modify the sabers in it... :eek:

and adding sabers http://forums.filefront.com/showthread.php?t=244073




17th December 2005

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#7 12 years ago

i know perfectly well how to add sabers alright? all the other added sabers worked perfectly, besides those. thier names showed up in the menu, but not their models.

alright i just cant figure this out. can someone tell me how to make it so that it will load up the next level with the saber you ended the level before that one with? i tried using" mouseExit { uiScript "updatesabercvars" } but ended up with a single saber after i ended the level wioth a staff saber.

hey i just realized something. i posted something in the link you put there :) oh, and i changed my mind, i want to put a button in the mission select menu that takes you to the saber menu and then takes you back to the mission select menu when youre done.




17th December 2005

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#8 12 years ago

hey i just realized something. i posted something in the link you put there :) oh, and i changed my mind, i want to put a button in the mission select menu that takes you to the saber menu and then takes you back to the mission select menu when youre done.




17th December 2005

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#9 12 years ago

alright i just cant figure this out. can someone tell me how to make it so that it will load up the next level with the saber you ended the level before that one with? i tried using" mouseExit { uiScript "updatesabercvars" } but ended up with a single saber after i ended the level wioth a staff saber.




Blade Master Raigosen

Blades make the bad people die

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11th April 2006

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#10 12 years ago

you have to use a saberselction mod at http://jediknight2.filefront.com/ then add it on to it.




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