Skybox failure, first map, stay with me on this one. -1 reply

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Ryo Thorn

Sexeh like teh gizmo

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27th September 2006

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#1 11 years ago

So I've decided to take a venture in to mapping, it seems like a worthy skill after all. When one tires of making skins and weapons there's little else to do unless you can rig playermodels, which I can't. So I got a dream, to make a section of a city, or a small midevil village. So I went through all of the steps to make a map, and voila, it works! Except the skybox fails. I have all the outer faces caulked properly, there are no leaks, and I simply applied the skybox texture to the upper-inner five faces, leaving the ground a ground texture. When I load the map however, the walls are black. The texture I'm using at the moment is the Yavin skybox, does anyone have any clue why it's not working? I checked over the tutorials in the master sticky and none of them had anything about this from what I can tell. It's probably just a nub thing that I'm overlooking because.. I'm a nub? :smokin:




Kyross

Always there, always watching.

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18th January 2005

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#2 11 years ago

Eeeyeah. when it cmes to skyboxes, maybe don't caulk them on any side?




Ryo Thorn

Sexeh like teh gizmo

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27th September 2006

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#3 11 years ago

Eh, well, the original raven maps are caulked on the outside as far as skyboxes go.. So I think that'd work *shrug*




Guest

I didn't make it!

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#4 11 years ago

Just thought this might help.

YOU'RE FIRST MAP SHOULD BE A BOX!! Mine was anyway.




Ryo Thorn

Sexeh like teh gizmo

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27th September 2006

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#5 11 years ago

Oh, it IS a box, just a very l33t box. But I made a very unl33t mistake. R_fastsky 1, sorry people. Might as well kill the thread now, and put me out of my missery.




Guest

I didn't make it!

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#6 11 years ago

Ooohh... But we like Misery!

Did you add any lights? Maybe thats why the wall was so dark.




Ryo Thorn

Sexeh like teh gizmo

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27th September 2006

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#7 11 years ago

Yup yup, lots of lights, quite possibly excessively. I have atleast 10 lights in place for nothing more but a floating pannel in the middle of the sky.




Darth Parrot™

This post is copyrighted 2007©

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4th March 2006

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#8 11 years ago

Try using a different sky box texture in the selection. Try using the Byss shader for example (I.E little white box with the word "sky" printed on it and has the name "byss" [or something like that] ). Also, calk everything the player can't see! Even on sky boxes. Only place the sky shader on the walls visible to the player.