i love their shell shock :D
It would be cool to have some similar idea for the screen when you play a Zombeh. So..you see in weird colors, etc.
Just how weird are we talking =D I'm toying around with different color filters to put in. It's really hard to find a nice one <.<
EDIT: Bloom is now considerably prettier. Working on optimising the shader :3 All post-processing effects can be toggled on/off separately, as-well as a master cvar to turn all effects on/off
HDR tone-mapping seems to give it a sort-of bleach bypass look. I personally like the pic with both effects on. Me liekz shynee.
As for color filters... Red color filter = hurt Black color filter = nearly dead/dead and spectating
Well it's not as simple as that =p I plan on having it slightly desaturated, with a tinge of green. Classic. Oh, and high-resolution models and textures will surely help. This isn't exactly a zombie mod for the ancient PC =3
Raz0r;5387734Well it's not as simple as that =p I plan on having it slightly desaturated, with a tinge of green. Classic. Oh, and high-resolution models and textures will surely help. This isn't exactly a zombie mod for the ancient PC =3
You get normal maps working and they look decent, I & I'm sure others who have left will apply to help.
Xycaleth is much more experienced in that area. I'm pretty sure he'll get them working good and I'll probably just begbegbegbegbegbegbegbegbegbeg until he lets me use the code =p
So... I was wondering, what is the cause of these zombies? Black Magic?, genetic experiments?, Virus?, Aliens? Just wanted to know so I can form ideas for possible map locations.
Some form of Rakghoul would probably work ;)