Swoop bike Mod -1 reply

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I didn't make it!

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#1 13 years ago

hello, I would like help on modding the swoop bike... (eg, replacing the model, giving it less of a delay, for a of a acceleration/decceleration delay, better speed vs. turning radius... how easy would this be? Is there a config file for the swoop? can somone plz help me, I would really appreicate it... here is the model I made for driving... it can float if it has to, things like skid marks are wanted, but by no means needed.. kart.JPG


kitty dances for rep!

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4th September 2004

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#2 13 years ago

alright to edit its attributes just open the pk3 with packscape and go to the directory ext_data/vehicles and look for the swoop.veh file. open it with notpad and change the things you want. its not complicated since alot of the things in it are self explanitory. youll also need to get the npc fime in ext_data/npcs and change that to fit your new model and in the veh file change the model it uses its about in the midlle youll know when you see it.

Szico VII

We want FF7-2/remake!

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14th September 2003

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#3 13 years ago

or just make a new npc file/veh file. As you'd need to make it a mod if you were replacing default files, and you'd need a batch file to run it.