Sword-chucks, yo! -1 reply

Please wait...

Jose Carlos

Why? Cause normal is boring.

50 XP

29th March 2006

0 Uploads

2,118 Posts

0 Threads

#1 12 years ago

I've been reading a lot of 8-bit Theater lately and I've grown quite fond of Fighter's signature weapons. Technically, sword-chucks are two swords connected by a short chain or rope, used like nunchaku. The only problem is that the weapon is more likely to slice off the wielder's hands than to hit the bad guy. Fighter is the only guy stupid enough to use the weapon and lucky enough to walk away with his appendages still attatched to his body. I'm currently in the process of tuning the sword-chucks he made from his own swords. Once I'm done with those, I'll also model the chucks he made using Drizz'l's swords. Oh yeah, the image is 1152*864 in size, so I apologise to everyone with a small monitor or a low display resolution.

Spoiler: Show
chucks1.jpg



Mikouen VIP Member

What?

145,654 XP

4th September 2005

4 Uploads

11,732 Posts

2 Threads

#2 12 years ago

Well, it's certainly a unique model for a saber staff. :lol:


I don't know how, and I don't know why, but this is totally Sheep's fault.



Jose Carlos

Why? Cause normal is boring.

50 XP

29th March 2006

0 Uploads

2,118 Posts

0 Threads

#3 12 years ago

I'm thinking of doing a single version as well, only limiting the blades to one. The models will have a bent chain to make it look like the other sword is just hanging there.




Ockniel

I want to be like the Admins

50 XP

15th May 2004

0 Uploads

217 Posts

0 Threads

#4 12 years ago

is it possible to make the one sword always point down? that'd be friggin awesome




Jose Carlos

Why? Cause normal is boring.

50 XP

29th March 2006

0 Uploads

2,118 Posts

0 Threads

#5 12 years ago
Ocknielis it possible to make the one sword always point down? that'd be friggin awesome

Nope, but the other sword will just be dangling around.




LSD2Rayden

God of Thunder

50 XP

26th May 2006

0 Uploads

431 Posts

0 Threads

#6 12 years ago

Looks damn good...

One thing though... I will never use something like that in RL... I'm dead before I know it than lol :lol:




Light Mage

Here! Have a pin-free grenade!

50 XP

29th May 2005

0 Uploads

30 Posts

0 Threads

#7 12 years ago

Very nice, Jose. It's just too bad that you can't make it work like real a nunchaku without rewriting the game engine.




LSD2Rayden

God of Thunder

50 XP

26th May 2006

0 Uploads

431 Posts

0 Threads

#8 12 years ago

Euhm there was a nunchaka on JK2files... I don't know though if it can move like the real thing but it looked like it... :D




Mikouen VIP Member

What?

145,654 XP

4th September 2005

4 Uploads

11,732 Posts

2 Threads

#9 12 years ago

No, it can't.

Jedi Academy doesn't support animated.... well, anything. Unless it uses a skeleton, you can't animate it.

So, players and vehicles are all you can animate.


I don't know how, and I don't know why, but this is totally Sheep's fault.