Im making a map that is primarily indoors, i went to add an out door section to it wher eit will rain so i made a box around the indoor area hollowoed it and covered all box brushes with system/indoor then placed my rain fx, when i went to load the map it wa sloading fine then went to desk top >.< do i just texture the insid eof my box with indoor? or am i doing it all wrong lol
Correct me if I'm wrong, it's been a long time since I used zones, but I believe you're not supposed to hollow the brush.
Do it the same way water is done.
That is, one solid brush (or a structure of solid brushes) covering your 'indoor' area.
Outside faces - faces that do not touch another brush which is also making up part of your weather zone - should have system/indoor on them.
Inside faces - faces of a weather zone brush that do touch another weather zone brush - should have nodraw applied to them.
I don't know how, and I don't know why, but this is totally Sheep's fault.
You can use either Indoor or Outdoor brushes.. NEVER EVER use both..
If you have more indoor, use the outdoor brushes where you want rain, if u have more outdoors, use the indoor brushes where you don't want the rain..
Do not hollow the brushes, it's totally OK if they overlap other brushes.. So just make a big brush covered with outdoor where you want the rain.. It's that simple..
The weatherzone brushes are just for performance optimization.. If you have many small indoor/outdoor brushes put the weatherzone around them to make the map load faster..