Tfu2 -1 reply

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reuber

The Internet ends at GF

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4th July 2009

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#1 10 years ago

Hi again :). I saw in lucasarts site that in 2010 will come the better and powerfull Star Wars The Force Unleashed 2. LucasArts.com | Star Wars: The Force Unleashed 2 I have started to make the new Starkiller skin like in the pic u will see in the link :D . I started to make and the new lightsabers of Starkiller, but there is 2 problems. 1. for the saber when i open the console and enter the name, the game crashes and says: error cauz of vertex more. is there a way to put any saber hilt in JK3 SP with more than the normal verts??? and the 2. is gor the model, I'm working on two versions : the kyle and the galenmarekv1 from two good german ppls that make it so cool :D :). i saw that the 2-nd model is better than kyle's but how can i make JK3 to use the item on its right shoulder :confused: and how can I remove from the game the upper armor?!? :uhm:. if some 1 know pls help here I will put some pics

[Edit]pic1 is the one i need more. N2. Is kyle's body and 3 is the saber. i watch from here :[/Edit]




ChalklYne

Boats n Hoes XDDD

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20th September 2009

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#2 10 years ago

youll have to re-weigh the model to add stuff like that to it.. as for the saber its got too many verts man.. u see how rounded it is? u probably only really need like 8-10 sides on that thing.. more than that wont even be noticed in the game.. but the error message referrs to the fact that you can onlyhave 1000 verts per group..make sure u got permission to mess with that model tho some people are a lil touchy bout that kinda stuff..but definately remake that saber with only like 8-10 sides




General Jaxun

Don't tread on me.

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9th July 2009

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#3 10 years ago

Is it just me, or is that shoulderpad also that of the Sith Stalker shoulderpad?

Makes me wonder how he got it...




DuketheLuke

You are reading this.

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15th February 2009

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#4 10 years ago

Honestly, I don't think skins of characters of games that haven't even been released yet should be made. Once the game comes out, you can find all the details of the character. But good job on the skin :P




Inyri Forge Advanced Member

[Insert User Title Here]

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15th March 2005

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#5 10 years ago
reuber;5172964is there a way to put any saber hilt in JK3 SP with more than the normal verts???

No, you need to work within the limits of the game engine. Your model can have no more than 1000 vertices per mesh.




GlitchMasterShmit

One and only...

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24th April 2007

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#6 10 years ago

needs a lot of work.




Nozyspy

31,830 XP

30th August 2004

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#7 10 years ago

Is that HK's Starkiller model?

I also dont understand how you can have a TFU 2, i thought Starkiller died at the end of TFU? :S

Anyways, keep up the skinning mate, i think you need to work a bit more on getting the textures aligned and smoothed together.




Inyri Forge Advanced Member

[Insert User Title Here]

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15th March 2005

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#8 10 years ago
Nozyspy;5173291I also dont understand how you can have a TFU 2, i thought Starkiller died at the end of TFU? :S

There's a thread in General Gaming or Death Star about the announcement of TFU2. Can check that out for more info on it.




Authuran

Queef Richards

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2nd October 2005

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#9 10 years ago

I don't know what model he's using for the first one... but the second one is Kyle.




katanamaru

Fencer, Lifter, & Dancer

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3rd February 2006

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#10 10 years ago

first one looks like Schrodigner and Unsung's.