Trigger_Hurt odd problem -1 reply

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linken233

HAXX0E

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13th June 2008

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#1 9 years ago

I'm making a map and theres a pit filled with spikes. The odd problem is this I set up the trigger_hurt on the spikes, whne I load to test the map I get the SV_SetBrushModel: NULL When I fuizthat error and I load the map, the spikes are gone someone please help me out




NAB622

EAT ME!

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8th October 2005

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#2 9 years ago

Radiant 1.5, I presume?

What did you do to fix the error, anyways?




Jonny2199

Click >HERE< to find an idiot.

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18th September 2005

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#3 9 years ago

I thought that to fix that, you look at your entity list (Default: L... I think) and look for anything that isn't represented in your map. When you find something that isn't in your map (e.g. maybe a func_breakable that isn't assigned to a brush), delete it. Rinse, repeat.