I'm making a map and theres a pit filled with spikes. The odd problem is this I set up the trigger_hurt on the spikes, whne I load to test the map I get the SV_SetBrushModel: NULL When I fuizthat error and I load the map, the spikes are gone someone please help me out
Radiant 1.5, I presume?
What did you do to fix the error, anyways?
I thought that to fix that, you look at your entity list (Default: L... I think) and look for anything that isn't represented in your map. When you find something that isn't in your map (e.g. maybe a func_breakable that isn't assigned to a brush), delete it. Rinse, repeat.