Trigger_Hurt odd problem -1 reply

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50 XP

13th June 2008

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#1 11 years ago

I'm making a map and theres a pit filled with spikes. The odd problem is this I set up the trigger_hurt on the spikes, whne I load to test the map I get the SV_SetBrushModel: NULL When I fuizthat error and I load the map, the spikes are gone someone please help me out



50 XP

8th October 2005

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#2 11 years ago

Radiant 1.5, I presume?

What did you do to fix the error, anyways?


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50 XP

18th September 2005

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#3 11 years ago

I thought that to fix that, you look at your entity list (Default: L... I think) and look for anything that isn't represented in your map. When you find something that isn't in your map (e.g. maybe a func_breakable that isn't assigned to a brush), delete it. Rinse, repeat.