Turning spawns/models around -1 reply

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Qwerton

Just your standard newbie...

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24th January 2005

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#1 13 years ago

Yes, its me, the newbie mapper looking for help, again. :cya: I'm trying not to actually make help posts on this kind of thing because there's probably already a post on all my questions somewhere, but i searched and there's nothing. So, how can i turn points and models around? Like make them face a different way? It isn't the normal way of rotating brushes, so could someone enlighten me on the ways of the rotation? :bows:




Inyri Forge VIP Member

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15th March 2005

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#2 13 years ago
se7enraven

Order of the Dragon Knight

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29th March 2003

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#3 13 years ago

Switch to area view of the entity in 2d window. Click on entity and hit the N key. In the entity window to the lower left are cordiante arrows (90,180,360, ect) Click on the cordinate you want the entity to face.




Qwerton

Just your standard newbie...

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24th January 2005

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16 Posts

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#4 13 years ago

Thanks loads everyone =D