two handed force lightning -1 reply

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dipper.f

I'm a led farmer.

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23rd April 2008

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#1 10 years ago

in multiplayer whenever you do melee and you have force lightning on three both of your hands strech out...but not both of them shoot lightning...is there any way to fix this. if so thank you




TFOpanda

Modder

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29th January 2006

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#2 10 years ago

Under animevents.cfg, copy your animation in, the one with the 2 hands held out. make it AEV_EFFECT or w/e it is. Set the location as the left hand, (look at force push for the exact name) and simply choose the origonal lightning effect.




dipper.f

I'm a led farmer.

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#3 10 years ago

...that doesn't sound too easy...where is the file anyways ??? if the .cfg is in a .pk3 can I put the modded version back into the .pk3 without screwing up the game ?




dipper.f

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#4 10 years ago

I aksed a question....please answer thank you




TFOHmatt

Man Hunt Mod Dev

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20th December 2006

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#5 10 years ago

He Answered!!! Read through it carefully, it makes sense!




dipper.f

I'm a led farmer.

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#6 10 years ago

I did but there was a second question..Read through my second post carefully

EDIT:it's the right hand that doesn't shoot




Vince

dun wury, i has 2 FL0PY DISkZ!

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20th November 2005

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#7 10 years ago

Oh my god, slow down.




dipper.f

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#8 10 years ago

look.I can't find the file he told me to edit and I asked if it is in a pk3 can I edit it without screwing up the game ?




Makrin

Dude, fireflies!

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25th March 2008

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#9 10 years ago

Animation.CFG should be in assets1/models/players/_humanoid. Put it in a new PK3 after you modefy it. You need to work on it on the desktop or somewhere else, Pakscape doesn't save edited text files. And no, you won'd screw things up unless you have another stance mod.




dipper.f

I'm a led farmer.

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#10 10 years ago

...do the ja+ anims count ?