Understanding Force Modding -1 reply

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#1 12 years ago

I am problay Not looking as hard as I can, but never the less looked for about 6 hours (OVer a course of several weeks not in one sitting LOL) I have been trying to understand this: // Force Jump Title itemDef { name setfp_jump group "playersettingforcegroup" style 0 text @MENUS_FORCE_JUMP //descText @MENUS_DESCRIPTION_OF_A_FORCE rect 220 130 110 15 textalign ITEM_ALIGN_RIGHT textalignx 105 textaligny 0 font 4 textscale 1 forecolor 0.8 0.8 0.8 1 outlinecolor 1 .5 .5 .5 backcolor 0 0 0 0 border 0 bordercolor 0 0 0 0 visible 1 decoration } // Force Jump Dots itemDef { name setfp_jump group "playersettingforcegroup" style 0 ownerdraw UI_FORCE_RANK_LEVITATION rect 220 130 195 15 //**&& 175 15 textalign ITEM_ALIGN_LEFT textalignx 115 textaligny -6 textscale .25 outlinecolor 1 .5 .5 .5 backcolor 0 0 0 0 forecolor 0.8 0.8 0.8 1 border 0 bordercolor 0 0 0 0 descText @MENUS_LEAP_TO_AMAZING_HEIGHTS visible 1 action { play "sound/interface/button1.wav" ; } mouseenter { setitemcolor setfp_jump forecolor 1 1 1 1 } mouseexit { setitemcolor setfp_jump forecolor 0.8 0.8 0.8 1 } Usally I am good at understanding things like this ---^ I've modded BF2, Half Life, Quake 3, But for some reason this Force system just confuses me. One of the things I hate the most is Force heal taking up half my Force bar, And same goes with the other force powers. Any Way to Translate this or a site to refer to to understand this? or perhaps the right place/tool to use to mod the Force stats??




Mikouen VIP Member

What?

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4th September 2005

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#2 12 years ago

Well, if you're trying to modify the effects and force consumption rates of the force powers, that won't help. That file only edits what's displayed in the menu.

You need the Jedi Academy Multiplayer Software Development Kit for that. And very good coding knowledge, of course.


I don't know how, and I don't know why, but this is totally Sheep's fault.



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#3 12 years ago

:D that leaves me Closer to where I want to be :D thanks