Use another model dont work :O -1 reply

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#1 10 years ago

Hi i create my own mod and i delete option "create character" and i add another model on start but when i click next and i wait for loading i can see twilek model :mad: i dont see my model :mad: please help sorry for my english :/




Kaito

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16th January 2007

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#2 10 years ago

Ok, So ill try to translate: He made a mod that deleted the option "Create Character". He added another model, but when he clicks the next button, he doesn't see his model.

Thats what i got from it




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#3 10 years ago

Speak in your own language and maybe someone who knows that language can translate better.




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#4 10 years ago
Kaito;4389577Ok, So ill try to translate: He made a mod that deleted the option "Create Character". He added another model, but when he clicks the next button, he doesn't see his model. Thats what i got from it

you translate it good but i use this model Indiana Jones, Jedi Knight 3 Downloads, Jedi Knight 3 Celebrities not my own ;p i change action in button "next" when you click "NEW" in JK3 (newgame_first.menu) // NEXT button itemDef { name next_glow group mods style WINDOW_STYLE_SHADER rect 455 444 130 24 background "gfx/menus/menu_buttonback" // Frame around button forecolor 1 1 1 1 visible 0 decoration } itemDef { name nextbutton group fade_buttons text @MENUS_NEXT descText @MENUS_NEXT_DESC type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 455 444 130 24 font 3 textscale 1 textalignx 65 textaligny -1 textalign ITEM_ALIGN_CENTER textstyle 3 forecolor 1 .682 0 1 visible 1 [COLOR=red] action [/COLOR] [COLOR=red]{ [/COLOR] [COLOR=red]play "sound/interface/button1.wav" [/COLOR] [COLOR=red]exec "exec gamestart.cfg"[/COLOR] [COLOR=red]}[/COLOR] mouseEnter { show next_glow } mouseExit { hide next_glow } in my gamestart.cfg i have that : helpusobi 1 map indy playermodel indiana but when i clcik this NEXT button in newgame_first.menu i wait for loading and i only see this twilek ;/ : shot0000mp0.th.jpg in console i see this : [COLOR=orange]R_LoadMDXM: converting jk2 model models/players/indiana/model.glm[/COLOR] [COLOR=black]...loaded 6 faces, 0 meshes , 0 trisurfs, 0 flares,[/COLOR] [COLOR=orange]R_LoadMDXM: converting jk2 model models/players/indiana/model.glm[/COLOR] ok now i think all know what i mind :) please help me




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#5 10 years ago

I dont know what i do but i made it ! just look shot0004fj5.th.jpg thanks all... for help ? ;p :lol: