UVW mapping -1 reply

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Humble Jedi

Grammar and spelling Knight

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17th June 2005

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#1 13 years ago

OK, made the model of my bryar rifle (thanks to all those that helped). Before anybody asks, no this isnt a straight import of the bryar pistol, and yes it did take aaaaages to get the handle and nozzle the same. My question is, how to i get the uvw map for the seperate parts on the same texture, coz it wont let me uvw map the whole thing at once (the pic shows the seperate parts). I am waaaaaay confused about this.:uhoh: any help, as always much appreciated




Guest

I didn't make it!

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#2 13 years ago

and again i got confused....:uhoh: ur gun has 3 parts so im guessing u have 3 different meshes (not 1 mesh with 3 elements). as far as i know, u cant put 2 meshes on a same map. i've made sabers with more than 2 meshes. so i have different uvw maps for each mesh. but heres the trick to put it on the same texture. lets say u have 2 parts (meshes), so u will have two maps. when u unwrap the first mesh, only use half of the map and leave the other half empty (i.e use the left side of the uvw map only). when u unwrap the second mesh, use the part that u left empty (use the right part of the map). in photoshop or any software that u use, overlap both maps and work it out name it texture1.jpg for example. when assigning the texture to the mesh, use the same texture for both mesh. thats how i did it. i dont know if it is the right way, but it works for me. if anyone has better way of doing this, i would like to know as well.:smokin:




QuicK Silv3r

Geez i'm bored.....

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14th March 2005

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#3 13 years ago

we all would lol life would be easyer :D.




Trauma Sensei

The All Seeing Eye

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5th June 2004

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#4 13 years ago

I am pretty sure kick ass Inyri actually posted a tutorial on how to UVW on Gmax (fairly similar to 3dsmax), so I would suggest looking for it.

EDIT: Nevermind, I already got those links for you from the Tutorials Sticky:

http://www.thejediacademy.net/~virtue/tutorials/hilts/saber_tutorial.html http://waylon-art.com/uvw_tutorial/uvwtut_01.html

Both seem pretty easy to follow (can not say just how accurate they are since I do not like tutorials and prefer learning on my own...) but yea, good luck.




Humble Jedi

Grammar and spelling Knight

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17th June 2005

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#5 13 years ago

To be a little blunt, I check the stickies before i do these posts. The ones there had absolutley nothing about this question. So my advice to you, trauma sensei, is to check what is being asked before you reply with "check the stickies" In addition, telling ppl how you're so great that you can manage by yourself, is about as a flammablr fireguard; so kindly keep it to yourself (I am pretty sure you were told something similiar by an admin on one of your older posts I read!). To avex: if this works, ur definitely going in the credits for this. ( along with the others whose advice has been useful).




Inyri Forge VIP Member

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15th March 2005

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#6 13 years ago

You map them separately, they put them in the same image. Simple as that.




Gileum Rix

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30th July 2005

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#7 13 years ago

what would you do about vehicles? (i am currently working on one and need to know what the heck im doing) i dont know if you unwrap them like a saber or what....its my first model/skin/thingie ive ever made (e-mail me for pictures)




Inyri Forge VIP Member

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15th March 2005

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#8 13 years ago

I believe there's a tutorial on getting vehicles in-game in the tutorial sticky. Did you read it?