Video roq format -1 reply

Please wait...

Little-Pingl

Just JK3 good player!! :))))

50 XP

1st February 2006

0 Uploads

42 Posts

0 Threads

#1 12 years ago

Need tool for convert video in roq format!:p




Mikouen VIP Member

What?

145,650 XP

4th September 2005

4 Uploads

11,732 Posts

2 Threads

#2 12 years ago

[color=gold]http://forums.filefront.com/showthread.php?p=2380748[/color]

And, for future reference...

[color=green]http://forums.filefront.com/showthread.php?t=193637[/color]


I don't know how, and I don't know why, but this is totally Sheep's fault.



Little-Pingl

Just JK3 good player!! :))))

50 XP

1st February 2006

0 Uploads

42 Posts

0 Threads

#3 12 years ago

Thanks




Omegasigma

Mapper and concept artist

50 XP

16th March 2006

0 Uploads

1,484 Posts

0 Threads

#4 12 years ago

quake video maker works wonders




lassev

Degenerate scripter

50 XP

21st June 2004

0 Uploads

847 Posts

0 Threads

#5 12 years ago

The original command line roq compiler is what real men use...




Slusk

Scripter, Mapper

50 XP

6th July 2005

0 Uploads

389 Posts

0 Threads

#6 12 years ago

why would you do that when there is a easyier way? spending 6 hours for 3 minutes of film. when you can spend 1 hour for 10 minutes of film




lassev

Degenerate scripter

50 XP

21st June 2004

0 Uploads

847 Posts

0 Threads

#7 12 years ago

I actually tried QVM once, a long time ago. However, it insisted on having 4:3 aspect ratio, and since JA needs 1:1 ratio, I dropped the program. In retrospect it must have been something I understood wrong from badly written instructions. Well, since the original compiler has no inherent instructions at all, there was no danger of misunderstanding anything...

I was just joking, when the thread seemed finished already. Everybody needs to use the program that fits them individually the best.

But if the QVM compiler is really that much faster, who knows, I might use it for my current project. And hope it doesn't still insist on having a flawed aspect ratio...




Mikouen VIP Member

What?

145,650 XP

4th September 2005

4 Uploads

11,732 Posts

2 Threads

#8 12 years ago

I'm pretty sure the original Quake games used properly sized 4:3 aspect ratio videos, since they were originally designed for cutscenes, and a 4:3 aspect ratio is what most screens display as default.

God only knows why Jedi Academy uses the 1:1 ratio, Raven Software just trying to be nuisances I suppose.


I don't know how, and I don't know why, but this is totally Sheep's fault.