Weapon saber ;/ -1 reply

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#1 9 years ago

Hi how i can remove wp_saber on start in single player mode ? BehavEd ? If BehavEd then what script :P ? Please help !




NAB622

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#2 9 years ago

In BehavED, try using SET_WEAPON, and set it to WP_MELEE.

See if that helps...it doesn't work in multiplayer, but it may work in single player.




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#3 9 years ago
ov_nab622;4688312In BehavED, try using SET_WEAPON, and set it to WP_MELEE. See if that helps...it doesn't work in multiplayer, but it may work in single player.

Yes i try it but this dont delete wp_saber from player inventory ;/ this only add wp_mele




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#4 9 years ago

I think there's also WP_REMOVE. Not sure.

Check the scripts in t2_dpred - you start that mission without your saber, so what you're looking for is bound to be there.




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#5 9 years ago
ov_nab622;4689411I think there's also WP_REMOVE. Not sure. Check the scripts in t2_dpred - you start that mission without your saber, so what you're looking for is bound to be there.

Huh isearch it here but i cant find what i want ;/ i saw somethng in KOTF mod when u select emperor then u have only mele but i dont know how tim do this :( i find only this Uiscript "clearweaons" but i dont know how to use it somone help! :uhoh:




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#6 9 years ago

Just looked in that script, and I found this line in scripts/t2_dpredicament/intro_skip.icarus.

Spoiler: Show
affect ( "player", /*@AFFECT_TYPE*/ FLUSH ) { set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_NONE" ); }

As long as you're in single player that should work just fine. Copy that and paste it straight into BehavED (it'll complain if you copy it from an outside source but it should paste just fine).




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#7 9 years ago
ov_nab622;4697543Just looked in that script, and I found this line in scripts/t2_dpredicament/intro_skip.icarus.
Spoiler: Show
affect ( "player", /*@AFFECT_TYPE*/ FLUSH ) { set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "WP_NONE" ); }
As long as you're in single player that should work just fine. Copy that and paste it straight into BehavED (it'll complain if you copy it from an outside source but it should paste just fine).

Heh now player only hide wepaon :/ but if i change next weapon i have all my old weapons ofcourse i used it in SP