Weighing problems -1 reply

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Revo1

Kal01 from Totsl

50 XP

10th November 2008

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#1 10 years ago

Hey guys, i was making a model just for fun, it was a personal model, it mixed up many parts and textures of different models, but dont worry about permission i know how it works and i havnt planned to release it. i work with milkshape, because it didnt cost a lot and because i like the way it works. the problem though is my weighing. everything is done, but there are no animations and in game play isnt possible. the problem is that i dont know how to weigh. ive checked tutorials, but my problem is that when i save it as a 3ds and open it with modtools, i can only see an arm of my model, the rest isnt there. i would need help to know why it does that and how i can fix it, Thanks




Manganiac

I like Pikachu

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16th September 2005

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#2 10 years ago

select the whole model before exporting




Revo1

Kal01 from Totsl

50 XP

10th November 2008

0 Uploads

225 Posts

0 Threads

#3 10 years ago

i did as you said, but i still get the same arm. i am not 100% in modeling, would it be because i fergot to link the arms and all together. because they are all placed perfectly. and if so, can someone tell me how i should to that. thanks for your help its really appreciated.