weird MD3-map-objects.... -1 reply

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TK241

I♥HL2

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7th July 2004

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#1 14 years ago

hi, i hope someone can help me with that little problem. i'm trying to make my own md3 map object with gmax, but everytime i export it and load it in gtkradiant it looks very strange... it looks like every part of the model is at the central place. and when i import the md3 back to gmax it shows up like it does in gtkradiant and JA. what's wrong? plz help me!:'( :help: oh and here's a little example how my modified ravensclaw looks like after exporting:




Lil Killa

Lunatic

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23rd February 2004

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#2 14 years ago

You need to download an MD3 exporter. the one in Tempest only works for Q3.




TK241

I♥HL2

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7th July 2004

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#3 14 years ago
Lil KillaYou need to download an MD3 exporter. the one in Tempest only works for Q3.

i already tried both md3 exporters. the exporter that comes with the tempest gamepack and the expporter that i found on some website (can't remember the url). both aren't working right:(