whats the polygon limit for modeling -1 reply

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leonkennedy4011

the-pink-herb-side

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18th October 2007

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#1 9 years ago

Hi I was wondering what the polygon limit for character models and world models was. someone told me it was 3000 for player models, but id like to know if I can go past this without crashing the game.

thanks in advance.




AshuraDX

WTF ?! BOOOOOOOM !

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10th May 2009

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#2 9 years ago

leonkennedy4011;4960211Hi I was wondering what the polygon limit for character models and world models was. someone told me it was 3000 for player models, but id like to know if I can go past this without crashing the game.

thanks in advance.

actually there isnt a real limit you an have over 32.000 vertices

BUT

you may only have 1000 verts at 1 part of the model if you got more than 1000 vertices atone group of the model the game will crash when you start it




heath1992

A well-oiled toaster oven

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25th January 2007

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#3 9 years ago

AshuraDX;4960222actually there isnt a real limit you an have over 32.000 vertices

BUT

you may only have 1000 verts at 1 part of the model if you got more than 1000 vertices atone group of the model the game will crash when you start it

Nope, it will just come up with an error when you try to compile it with Carcass.




minilogoguy18

kitty dances for rep!

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4th September 2004

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#4 9 years ago

Stay under 500 per object, this way if you have dynamic shadows enabled it will cast them.




leonkennedy4011

the-pink-herb-side

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18th October 2007

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#5 9 years ago

Thank you all for the info, ill try to create a model today and maybe test it out.