Hi I was wondering what the polygon limit for character models and world models was. someone told me it was 3000 for player models, but id like to know if I can go past this without crashing the game.
thanks in advance.
leonkennedy4011;4960211Hi I was wondering what the polygon limit for character models and world models was. someone told me it was 3000 for player models, but id like to know if I can go past this without crashing the game.
thanks in advance.
actually there isnt a real limit you an have over 32.000 vertices
BUT
you may only have 1000 verts at 1 part of the model if you got more than 1000 vertices atone group of the model the game will crash when you start it
AshuraDX;4960222actually there isnt a real limit you an have over 32.000 vertices
BUT
you may only have 1000 verts at 1 part of the model if you got more than 1000 vertices atone group of the model the game will crash when you start it
Nope, it will just come up with an error when you try to compile it with Carcass.
Stay under 500 per object, this way if you have dynamic shadows enabled it will cast them.
Thank you all for the info, ill try to create a model today and maybe test it out.