Here's a sneak peek at my upcoming skin pack. Designs are based off that of Batman: The Animated series.
Expect a release by the end of the week. :) Just gotta make some final touches.
Eh?
Unless you have a model to recommend with a request for this pack, please do NOT make a request. Thanks. :]
Can I suggest you work a little more with the detail on some of them I.E. 2 face, one eye looks TOO huge to work right it looks very strange.
CrashmanX;4578483Can I suggest you work a little more with the detail on some of them I.E. 2 face, one eye looks TOO huge to work right it looks very strange.
The roundness on the eye might be a LITTLE much, but realism was never key in the making of these skins. For what it is, I'd call it fairly accurate given what I have to work with.
Next time I take a picture, I'll max out the settings. Then we'll see how disgusting Harveh really looks.
Cell shaded versions of this would be nice, since your going for the cartoons look. Witch i like :D.
nice but i wish you could raise the jokers face a little bit
Sorry if I seem like a hypocrite, but I think the colors on Two Face's tie and collar are wrong.

byrdface;4578749nice but i wish you could raise the jokers face a little bit[/quote]
In a picture or in general?
[quote=Frieden;4578753]Sorry if I seem like a hypocrite, but I think the colors on Two Face's tie and collar are wrong.
It bugged the hell out of me too, but there's only so much you can do when you don't know how to model. :nodding:
The model that I used (Agent Smith) doesn't let me change each both parts of the collar. That also means that I hit a nasty snag with the arms that resulted in a major inaccuracy, but I can live with it. I tried several things with the collar and tie, and I have decided that a white collar with a reverse knot is the way to go.
I see what you mean with the inaccuracy of the arms. One is black where it should be white. I may have a solution, but I dont skin so you'll have to test it. Couldnt you rename the arms.jpg(or whatever its called) to something like arm_left and keep it black, then change the colors to how you want it and save it as arm_right. Then in the .skin file, make it look like this: l_arm,models/players/model/arm_left.jpg r_arm,models/players/model/arm_right.jpg Im not sure if it would work since I dont skin, but I dont see why it wouldnt.
-Samurai-;4578819I see what you mean with the inaccuracy of the arms. One is black where it should be white. I may have a solution, but I dont skin so you'll have to test it. Couldnt you rename the arms.jpg(or whatever its called) to something like arm_left and keep it black, then change the colors to how you want it and save it as arm_right. Then in the .skin file, make it look like this: l_arm,models/players/model/arm_left.jpg r_arm,models/players/model/arm_right.jpg Im not sure if it would work since I dont skin, but I dont see why it wouldnt.
I have it that way by default, but the arms only reach up like.. 3 quarters of the way. Where you see black on what should be the right arm, that's red. It's kinda like arm bands, but for some reason, one side controls it all, and if I'm not mistaken, it's damn impossible to find a color that blends nicely with both black and white like that, you know what I mean?
Ok I see now. I didnt look closely enough before so it looked like black on that arm. Looking at it again I see that it is infact red.
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