WIP: Chocobo! -1 reply

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LightNinja

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22nd March 2003

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#1 12 years ago

progress: pajaro7nv.gif

death animation done, i put some bones in the eyes to make them move a bit, just a bit, they cant close the entire eye but well, its better than nothing, i have to make a skin for the mouth and dont worry about the FPS is because i just pressed "render" without selecting fps, ingame it will look ok.




ZeroTM

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15th April 2006

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#2 12 years ago

Is it possible for a death animation to add an effect to like when the Chocobo hits the ground then a bunch of dust comes up and then down?




LightNinja

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#3 12 years ago
ZeroTMIs it possible for a death animation to add an effect to like when the Chocobo hits the ground then a bunch of dust comes up and then down?

Not in this game mate, at least i wouldnt know how to make it, i'll put a sound when it hits the floor in animevents.cfg




LightNinja

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#4 12 years ago

run almost done: walkanim8gi.gif yes, the wings doesnt and wont move, at least till i finish all the anims. And there isnt balance of weight of the bird while running on this animation yet.




Zareel

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31st August 2005

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#5 12 years ago

I think the chocobo should move it's neck too.




LightNinja

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#6 12 years ago

can anyone put the shader for the alpha channels? i dont know where to find it. Thanks. btw Chocobo finished (alpha channels left).




LightNinja

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#7 12 years ago
untitled1copy9tx.png



ZeroTM

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#8 12 years ago

For the Chocobo, can you make the white parts sticking out transparent?




Inyri Forge VIP Member

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#9 12 years ago

Of course he can. Simple shader transparency. I'd imagine he just hasn't gotten to it yet.




LightNinja

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#10 12 years ago

thats why i asked for the shader ZeroTM, and Szico i already have you there, hope see you soon. Also the chocobo works perfectly in SP, in MP it looks a bit wierd in the walk animation, but well you'll have to live with it ;)