When reading NeoMarz's topic over at lucasforums regarding his clonetroopers i noticed that he was not maing a helmetless version of Commander Cody, so i decided to make one myself using Marz's old clones. This uses a preview skin by Dark_Cuillere, but the rest is done by me and the original skin by Marz so at this time i have no intentions to release it.
This is the skin that i skinned over by GeneralGreivous2:
And this is what i came up with:
I know this doesent look that much like Cody, but the model and my "skills" have restrictions. There was an incredible amount of texture streching as well.
Any suggestions on how i can improve this?
I think your model's head's a bit wide. And I think it needs to be longer. The chin also seems a bit too round.
Not my model, tell that to neomarz. Got any reference pic of Cody's back?
Alex533Any suggestions on how i can improve this?
Yup, build your own model.
And you trauma work on ur koptor ships <_
Trauma SenseiYup, build your own model.
Since that doesn't even come close to looking like Cody. Might as well start from scratch. Or rebuild the head.
I have no experience in modelling and do not wish to until i have refined my skinning. I would like this to look the best it can without modelling
Then you are going to have a very painful job to do. :rolleyes:
yeah people just dont know what they are talkin about when they say skinning is easier than modeling, it really isnt.
I included a photosourced version of the face in the pk3 as well as the non-photosourced version.